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Orbis field tool

Interactive DragonSword Awakening map

Search 1,563 source-reported DragonSword location markers, narrow them by category, and inspect provenance before following a point.

Sources checked for version 1.0.8 on August 8, 2026

Preparing 1,563 map points

The DragonSword Awakening map on this page contains 1,563 community-reported markers across 16 categories. Search for a category or marker ID, switch layers on and off, select any point for its source status, and mark discoveries as completed in your browser. These are community coordinates aligned to a Korean-client map capture, not an official Hound13 coordinate export. [M01]

Using the map

Start with only the layers that match your current goal. The full set is useful for checking coverage, but 831 chest markers mixed with missions, materials, and puzzles can make the map difficult to read at a useful zoom level. Select Clear, turn on one or two categories, then zoom into the part of Orbis you are exploring.

Click a marker to open its detail in the control panel. The detail shows its English category, generated label, source-image coordinate, and verification state. Choosing Mark completed saves that point in local browser storage, while Hide completed markers removes finished points from the current view. The completion list stays on the same browser and is not uploaded to this site.

The background comes from a Korean-client community map capture, so place labels inside the image remain Korean. The controls, categories, status messages, and marker details are English. Use the terrain, roads, water, and visible map icons to match the screen with your own in-game map.

Marker categories

The imported set includes Area Missions, Sudden Missions, chests, Moon-key chests, minigames, puzzles, Familiar eggs, potatoes, four crystal material types, Vitality Fruit, Primordial Seed, Pure Drop, and Energy Leaf. Chest locations form the largest layer with 831 points. Familiar eggs account for 109 points, while the mission and activity layers provide a smaller set of high-level navigation targets. [M01]

Category names are translated into concise English labels. The original Korean location comments are not republished because they contain community-written route descriptions that have not been independently translated or checked. A marker therefore carries only a reported category and image position. It does not provide a verified landmark instruction or exact in-game route.

Search and filters

Search accepts an English category name or the generated marker ID. For example, searching for Puzzle narrows the visible set to puzzle records, while a precise ID such as Chest 014 selects a smaller result group. Search works together with active category layers and the completed-marker toggle.

The counter above the tool separates visible points, locally completed points, and the complete imported total. A result count can fall to zero because its category is disabled, because every match is hidden as completed, or because the query does not match an English label. Select all layers and clear the search field to return to the full dataset.

Verification and source boundary

Every imported point is labeled Source-reported. The source is a publicly readable community repository checked on August 8, 2026, and the points have not been verified one by one in the English client. Its CSV contained 1,563 rows with parseable coordinates, no rejected rows, and no duplicate coordinate pairs in the imported snapshot. The project audit records the source URLs, hashes, category totals, coordinate bounds, accepted count, and rejected count. [M01]

The repository does not declare a license for its CSV or map image. Public access, attribution, and free or non-commercial use do not by themselves grant permission to copy or redistribute those files. The dataset is therefore not described as licensed, official, or authorized by Hound13. Explicit permission or a declared license is still required to resolve the redistribution status of the imported source files.

Coordinates are aligned to the source image rather than exposed game-world X, Y, and Z values. A point can help narrow the search area, but it does not establish a precise object, entrance, elevation, or underground route. The current English client remains the final check before treating any marker as confirmed.

In-game pins and local tracking

DragonSword : Awakening has its own custom map pins. Official update 1.0.7 increased that in-game limit to 200. Use those pins for immediate routes inside the game and use this browser map as a wider checklist across categories. [S06]

The two systems do not synchronize. Marking a point here does not change a save file, and placing a pin in the game does not update this page. Browser completion data can also disappear when local storage is cleared or when the site is opened in another browser profile. No account is required, and no completion state is sent to a server.

Evidence ledger

Sources used on this page

S06Official update notes 1.0.7Checked 2026-08-07M01Duritz-Labs community map (no license declared)Checked 2026-08-08